Stage 2 Winners
These are the winners of Stage 2:
| School: Team: Team Prize: Individual Prize: |
Champion TANJONG KATONG SECONDARY SCHOOL Play their game here. |
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| School: Team: Team Prize: Individual Prize: |
1st Runner's Up CRESCENT GIRLS' SCHOOL Play their game here. |
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| School: Team: Team Prize: Individual Prize: |
2nd Runner's Up HUA YI SECONDARY SCHOOL Play their game here. |
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Stage 2 Prize Presentation Photos
Here are some photos of the Stage 2 prize presentation. Visit our Facebook album for more.
Check out the other SGCC photos on Facebook.
The games are available for play here.
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Stage 1 Winners
These are the winners of Stage 1:
| School | Team Name | ||
|---|---|---|---|
| Best Overall: | TANJONG KATONG SECONDARY SCHOOL | Shawn2010 | |
| Best Gameplay: | HWA CHONG INSTITUTION | TEAM GEARCHARGE | |
| Best Technical Achievement: | RAFFLES INSTITUTION | Team 1 | |
| Best Visual Design: | PYSS | Unlocker_Game |
Each winning team received $400 + 1 trophy + 1 PSP console per team.
Click on the team name to play the game.
Stage 1 Prize Presentation Photos
Here are some photos of the Stage 1 prize presentation. Visit our Facebook album for more.
The games are available for play here.
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For more on the past events of SGCC 2011, click here.
Competition Process
- There are two stages in SGCC. All registering teams are required to take part in Stage 1.
- Each team is required to submit at least one game.
- Judging will be based on the following criteria:
- Originality
- e.g. how original and innovative the game ideas are
- Aesthetics and design
- e.g. do the design and colours match well with the contents
- Graphical user interface
- e.g. how friendly the game is to the players
- Gameplay
- e.g. how addictive and fun the game is
- Presentation
- e.g. game documentation, poster design, verbal communcation
- Originality
- Teams may have to give a live demonstration and presentation of their games to a panel of industry professionals.
- The top 20 teams from Stage 1 will proceed to Stage 2 of the competition.
- Both stages will have workshops.
Workshops
Stage 1: 13 to 14 June 2011 (Workshop A) or 15 to 16 June 2011 (Workshop B) or 20 to 21 June 2011 (Workshop C)
Download the workshop information sheet for participants
Stage 1 consists of a 2-day workshop, from 9AM to 5PM for both days.
- Students will learn to create games through hands-on workshops conducted by NYP.
- The theme for the competition will be announced on the first day of the workshops.
- Top 20 teams from Stage 1 will progress to the Grand Finals in Stage 2.
- Stage 1 game submission deadline is 8 August 2011
- Stage 1 results will be announced on 15 August 2011
Stage 2: 5 to 9 September 2011
Only for the top 20 teams.
Students will take part in a five-day games creation workshop and create their own original games on-site.
Stage 2 consists of a 4-day workshop (9AM to 5PM daily), with 1 day of judging where each team will present their game to a panel of judges.
- Stage 2 game submission deadline is 8 September 2011
- Stage 2 game presentations and judging are on 9 September 2011
Stage 2 workshop, judges and judging venue to be confirmed.
Prizes
Stage 1
- There will be a certificate of participation for all participants.
- Each member of the top 20 teams will get a trophy.
- The top 20 teams will get trophies for their schools.
- The top 3 teams will get prizes.
Stage 2
- All finalists (except the top 3 teams) will get trophies for their schools.
- The top 3 teams will get Champion, 1st Runner’s Up and 2nd Runner’s Up trophies for their schools.
- The top 3 teams will get prizes.
About SGCC
Singapore Games Creation Competition (SGCC) gives secondary school students an opportunity to learn about digital media development and games creation. It challenges them to create their very own games.
The objective of SGCC is to:
- Provide an environment for school students to learn games creation through workshops on games development and digital creation tools.
- Give the participants an overview of the digital media industry.
- Give aspiring game developers an opportunity to share and showcase their games.
SGCC consists of 2 stages. Teams may attend a 2-day workshop in Stage 1, and be challenged to create a game. The top 20 teams will then move on to Stage 2, be challenged to create in a focused 5-day workshop, and only the best teams will walk away with our top prizes!
SGCC 2011 is organised by Nanyang Polytechnic's School of Interactive & Digital Media (SIDM) and is supported by the Infocomm Development Authority (IDA) as part of its annual National Infocomm Competition, as well as the Media Development Authority of Singapore (MDA).
Please see the other pages for SGCC 2011 competition details, important dates, rules, and submission requirements.
For further enquiries, contact us or send an email to sgcc@nyp.edu.sg.













